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GAR is both a multiplayer online video game and a research experiment in automatic content generation driven by player preferences. Unique game content, namely spaceship weapon systems, automatically evolves based on player behavior through a specialized version of the NEAT evolutionary algorithm called cgNEAT (content-generating NeuroEvolution of Augmenting Topologies). In particular, new variants of weapons that players like will be continually created by the game itself. In this way, the game never stays the same. GAR is the first video game to demonstrate that critical content can evolve as the game is played to satisfy its players.
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This entry was posted on July 9, 2009 at 02:41 and is filed under delicious . You can follow any responses to this entry through the RSS 2.0 feed
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July 9, 2009 at 05:21
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